Defined in header <filesystem> | ||
---|---|---|
class directory_iterator; | (since C++17) |
directory_iterator
is an InputIterator that iterates over the directory_entry
elements of a directory (but does not visit the subdirectories). The iteration order is unspecified, except that each directory entry is visited only once. The special pathnames dot and dot-dot are skipped.
If the directory_iterator
reports an error or is advanced past the last directory entry, it becomes equal to the default-constructed iterator, also known as the end iterator. Two end iterators are always equal, dereferencing or incrementing the end iterator is undefined behavior.
If a file or a directory is deleted or added to the directory tree after the directory iterator has been created, it is unspecified whether the change would be observed through the iterator.
Member type | Definition |
---|---|
value_type | std::filesystem::directory_entry |
difference_type | std::ptrdiff_t |
pointer | const std::filesystem::directory_entry* |
reference | const std::filesystem::directory_entry& |
iterator_category | std::input_iterator_tag |
constructs a directory iterator (public member function) |
|
(destructor) | default destructor (public member function) |
assigns contents (public member function) |
|
accesses the pointed-to entry (public member function) |
|
advances to the next entry (public member function) |
range-based for loop support (function) |
Additionally, operator==
and operator!=
are provided, either as members or as non-members, as required by InputIterator.
Many low-level OS APIs for directory traversal retrieve file attributes along with the next directory entry. The constructors and the non-const member functions of directory_iterator
store these attributes, if any, in the pointed-to directory_entry
without calling directory_entry::refresh
, which makes it possible to examine the attributes of the directory entries as they are being iterated over, without making additional system calls.
#include <fstream> #include <iostream> #include <filesystem> namespace fs = std::filesystem; int main() { fs::create_directories("sandbox/a/b"); std::ofstream("sandbox/file1.txt"); std::ofstream("sandbox/file2.txt"); for(auto& p: fs::directory_iterator("sandbox")) std::cout << p << '\n'; fs::remove_all("sandbox"); }
Possible output:
"sandbox/a" "sandbox/file1.txt" "sandbox/file2.txt"
(C++17) | an iterator to the contents of a directory and its subdirectories (class) |
(C++17) | options for iterating directory contents (enum) |
(C++17) | a directory entry (class) |
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