This is a submodule of std.algorithm
. It contains generic mutation algorithms.
Function Name | Description |
---|---|
bringToFront | If a = [1, 2, 3] and b = [4, 5, 6, 7] , bringToFront(a, b) leaves a = [4, 5, 6] and b = [7, 1, 2, 3] . |
copy | Copies a range to another. If a = [1, 2, 3] and b = new int[5] , then copy(a, b) leaves b = [1, 2, 3, 0, 0] and returns b[3 .. $] . |
fill | Fills a range with a pattern, e.g., if a = new int[3] , then fill(a, 4) leaves a = [4, 4, 4] and fill(a, [3, 4]) leaves a = [3, 4, 3] . |
initializeAll | If a = [1.2, 3.4] , then initializeAll(a) leaves a = [double.init, double.init] . |
move | move(a, b) moves a into b . move(a) reads a destructively when necessary. |
moveEmplace | Similar to move but assumes target is uninitialized. |
moveAll | Moves all elements from one range to another. |
moveEmplaceAll | Similar to moveAll but assumes all elements in target are uninitialized. |
moveSome | Moves as many elements as possible from one range to another. |
moveEmplaceSome | Similar to moveSome but assumes all elements in target are uninitialized. |
remove | Removes elements from a range in-place, and returns the shortened range. |
reverse | If a = [1, 2, 3] , reverse(a) changes it to [3, 2, 1] . |
strip | Strips all leading and trailing elements equal to a value, or that satisfy a predicate. If a = [1, 1, 0, 1, 1] , then strip(a, 1) and strip!(e => e == 1)(a) returns [0] . |
stripLeft | Strips all leading elements equal to a value, or that satisfy a predicate. If a = [1, 1, 0, 1, 1] , then stripLeft(a, 1) and stripLeft!(e => e == 1)(a) returns [0, 1, 1] . |
stripRight | Strips all trailing elements equal to a value, or that satisfy a predicate. If a = [1, 1, 0, 1, 1] , then stripRight(a, 1) and stripRight!(e => e == 1)(a) returns [1, 1, 0] . |
swap | Swaps two values. |
swapAt | Swaps two values by indices. |
swapRanges | Swaps all elements of two ranges. |
uninitializedFill | Fills a range (assumed uninitialized) with a value. |
bringToFront
takes two ranges front
and back
, which may be of different types. Considering the concatenation of front
and back
one unified range, bringToFront
rotates that unified range such that all elements in back
are brought to the beginning of the unified range. The relative ordering of elements in front
and back
, respectively, remains unchanged.
The bringToFront
function treats strings at the code unit level and it is not concerned with Unicode character integrity. bringToFront
is designed as a function for moving elements in ranges, not as a string function.
Performs Ο(max(front.length, back.length)
) evaluations of swap
.
The bringToFront
function can rotate elements in one buffer left or right, swap buffers of equal length, and even move elements across disjoint buffers of different types and different lengths.
front
and back
are disjoint, or back
is reachable from front
and front
is not reachable from back
. InputRange front
| an input range |
ForwardRange back
| a forward range |
back
. rotate
bringToFront
is for rotating elements in a buffer. For example: auto arr = [4, 5, 6, 7, 1, 2, 3]; auto p = bringToFront(arr[0 .. 4], arr[4 .. $]); writeln(p); // arr.length - 4 writeln(arr); // [1, 2, 3, 4, 5, 6, 7]
front
range may actually "step over" the back
range. This is very useful with forward ranges that cannot compute comfortably right-bounded subranges like arr[0 .. 4]
above. In the example below, r2
is a right subrange of r1
. import std.algorithm.comparison : equal; import std.container : SList; import std.range.primitives : popFrontN; auto list = SList!(int)(4, 5, 6, 7, 1, 2, 3); auto r1 = list[]; auto r2 = list[]; popFrontN(r2, 4); assert(equal(r2, [ 1, 2, 3 ])); bringToFront(r1, r2); assert(equal(list[], [ 1, 2, 3, 4, 5, 6, 7 ]));
import std.algorithm.comparison : equal; import std.container : SList; auto list = SList!(int)(4, 5, 6, 7); auto vec = [ 1, 2, 3 ]; bringToFront(list[], vec); assert(equal(list[], [ 1, 2, 3, 4 ])); assert(equal(vec, [ 5, 6, 7 ]));
import std.string : representation; auto ar = representation("a".dup); auto br = representation("ç".dup); bringToFront(ar, br); auto a = cast(char[]) ar; auto b = cast(char[]) br; // Illegal UTF-8 writeln(a); // "\303" // Illegal UTF-8 writeln(b); // "\247a"
Copies the content of source
into target
and returns the remaining (unfilled) part of target
.
target
shall have enough room to accommodate the entirety of source
. SourceRange source
| an input range |
TargetRange target
| an output range |
int[] a = [ 1, 5 ]; int[] b = [ 9, 8 ]; int[] buf = new int[](a.length + b.length + 10); auto rem = a.copy(buf); // copy a into buf rem = b.copy(rem); // copy b into remainder of buf writeln(buf[0 .. a.length + b.length]); // [1, 5, 9, 8] assert(rem.length == 10); // unused slots in buf
float[] src = [ 1.0f, 5 ]; double[] dest = new double[src.length]; src.copy(dest);
n
elements from a range, you may want to use std.range.take
: import std.range; int[] src = [ 1, 5, 8, 9, 10 ]; auto dest = new int[](3); src.take(dest.length).copy(dest); writeln(dest); // [1, 5, 8]
filter
: import std.algorithm.iteration : filter; int[] src = [ 1, 5, 8, 9, 10, 1, 2, 0 ]; auto dest = new int[src.length]; auto rem = src .filter!(a => (a & 1) == 1) .copy(dest); writeln(dest[0 .. $ - rem.length]); // [1, 5, 9, 1]
std.range.retro
can be used to achieve behavior similar to STL's copy_backward
': import std.algorithm, std.range; int[] src = [1, 2, 4]; int[] dest = [0, 0, 0, 0, 0]; src.retro.copy(dest.retro); writeln(dest); // [0, 0, 1, 2, 4]
Assigns value
to each element of input range range
.
Alternatively, instead of using a single value
to fill the range
, a filter
forward range can be provided. The length of filler
and range
do not need to match, but filler
must not be empty.
Range range
| An input range that exposes references to its elements and has assignable elements |
Value value
| Assigned to each element of range |
ForwardRange filler
| A forward range representing the fill pattern. |
filler
is empty. uninitializedFill
initializeAll
int[] a = [ 1, 2, 3, 4 ]; fill(a, 5); writeln(a); // [5, 5, 5, 5]
int[] a = [ 1, 2, 3, 4, 5 ]; int[] b = [ 8, 9 ]; fill(a, b); writeln(a); // [8, 9, 8, 9, 8]
Initializes all elements of range
with their .init
value. Assumes that the elements of the range are uninitialized.
Range range
| An input range that exposes references to its elements and has assignable elements |
fill
uninitializeFill
import core.stdc.stdlib : malloc, free; struct S { int a = 10; } auto s = (cast(S*) malloc(5 * S.sizeof))[0 .. 5]; initializeAll(s); writeln(s); // [S(10), S(10), S(10), S(10), S(10)] scope(exit) free(s.ptr);
Moves source
into target
, via a destructive copy when necessary.
If T
is a struct with a destructor or postblit defined, source is reset to its .init
value after it is moved into target, otherwise it is left unchanged.
T source
| Data to copy. |
T target
| Where to copy into. The destructor, if any, is invoked before the copy is performed. |
move
just performs target = source
: Object obj1 = new Object; Object obj2 = obj1; Object obj3; move(obj2, obj3); assert(obj3 is obj1); // obj2 unchanged assert(obj2 is obj1);
// Structs without destructors are simply copied struct S1 { int a = 1; int b = 2; } S1 s11 = { 10, 11 }; S1 s12; move(s11, s12); writeln(s12); // S1(10, 11) writeln(s11); // s12 // But structs with destructors or postblits are reset to their .init value // after copying to the target. struct S2 { int a = 1; int b = 2; ~this() pure nothrow @safe @nogc { } } S2 s21 = { 3, 4 }; S2 s22; move(s21, s22); writeln(s21); // S2(1, 2) writeln(s22); // S2(3, 4)
struct S { int a = 1; @disable this(this); ~this() pure nothrow @safe @nogc {} } S s1; s1.a = 2; S s2 = move(s1); writeln(s1.a); // 1 writeln(s2.a); // 2
Similar to move
but assumes target
is uninitialized. This is more efficient because source
can be blitted over target
without destroying or initializing it first.
T source
| value to be moved into target |
T target
| uninitialized value to be filled by source |
static struct Foo { pure nothrow @nogc: this(int* ptr) { _ptr = ptr; } ~this() { if (_ptr) ++*_ptr; } int* _ptr; } int val; Foo foo1 = void; // uninitialized auto foo2 = Foo(&val); // initialized assert(foo2._ptr is &val); // Using `move(foo2, foo1)` would have an undefined effect because it would destroy // the uninitialized foo1. // moveEmplace directly overwrites foo1 without destroying or initializing it first. moveEmplace(foo2, foo1); assert(foo1._ptr is &val); assert(foo2._ptr is null); writeln(val); // 0
Calls move(a, b)
for each element a
in src
and the corresponding element b
in tgt
, in increasing order.
walkLength(src) <= walkLength(tgt)
. This precondition will be asserted. If you cannot ensure there is enough room in tgt
to accommodate all of src
use moveSome
instead. InputRange1 src
| An input range with movable elements. |
InputRange2 tgt
| An input range with elements that elements from src can be moved into. |
tgt
after all elements from src
have been moved.int[3] a = [ 1, 2, 3 ]; int[5] b; assert(moveAll(a[], b[]) is b[3 .. $]); writeln(a[]); // b[0 .. 3] int[3] cmp = [ 1, 2, 3 ]; writeln(a[]); // cmp[]
Similar to moveAll
but assumes all elements in tgt
are uninitialized. Uses moveEmplace
to move elements from src
over elements from tgt
.
static struct Foo { ~this() pure nothrow @nogc { if (_ptr) ++*_ptr; } int* _ptr; } int[3] refs = [0, 1, 2]; Foo[3] src = [Foo(&refs[0]), Foo(&refs[1]), Foo(&refs[2])]; Foo[5] dst = void; auto tail = moveEmplaceAll(src[], dst[]); // move 3 value from src over dst assert(tail.length == 2); // returns remaining uninitialized values initializeAll(tail); import std.algorithm.searching : all; assert(src[].all!(e => e._ptr is null)); assert(dst[0 .. 3].all!(e => e._ptr !is null));
Calls move(a, b)
for each element a
in src
and the corresponding element b
in tgt
, in increasing order, stopping when either range has been exhausted.
InputRange1 src
| An input range with movable elements. |
InputRange2 tgt
| An input range with elements that elements from src can be moved into. |
int[5] a = [ 1, 2, 3, 4, 5 ]; int[3] b; assert(moveSome(a[], b[])[0] is a[3 .. $]); writeln(a[0 .. 3]); // b writeln(a); // [1, 2, 3, 4, 5]
Same as moveSome
but assumes all elements in tgt
are uninitialized. Uses moveEmplace
to move elements from src
over elements from tgt
.
static struct Foo { ~this() pure nothrow @nogc { if (_ptr) ++*_ptr; } int* _ptr; } int[4] refs = [0, 1, 2, 3]; Foo[4] src = [Foo(&refs[0]), Foo(&refs[1]), Foo(&refs[2]), Foo(&refs[3])]; Foo[3] dst = void; auto res = moveEmplaceSome(src[], dst[]); writeln(res.length); // 2 import std.algorithm.searching : all; assert(src[0 .. 3].all!(e => e._ptr is null)); assert(src[3]._ptr !is null); assert(dst[].all!(e => e._ptr !is null));
Defines the swapping strategy for algorithms that need to swap elements in a range (such as partition and sort). The strategy concerns the swapping of elements that are not the core concern of the algorithm. For example, consider an algorithm that sorts [ "abc", "b", "aBc" ]
according to toUpper(a) < toUpper(b)
. That algorithm might choose to swap the two equivalent strings "abc"
and "aBc"
. That does not affect the sorting since both ["abc", "aBc", "b" ]
and [ "aBc", "abc", "b" ]
are valid outcomes.
Some situations require that the algorithm must NOT ever change the relative ordering of equivalent elements (in the example above, only [ "abc", "aBc", "b" ]
would be the correct result). Such algorithms are called stable. If the ordering algorithm may swap equivalent elements discretionarily, the ordering is called unstable.
Yet another class of algorithms may choose an intermediate tradeoff by being stable only on a well-defined subrange of the range. There is no established terminology for such behavior; this library calls it semistable.
Generally, the stable
ordering strategy may be more costly in time and/or space than the other two because it imposes additional constraints. Similarly, semistable
may be costlier than unstable
. As (semi-)stability is not needed very often, the ordering algorithms in this module parameterized by SwapStrategy
all choose SwapStrategy.unstable
as the default.
int[] a = [0, 1, 2, 3]; writeln(remove!(SwapStrategy.stable)(a, 1)); // [0, 2, 3] a = [0, 1, 2, 3]; writeln(remove!(SwapStrategy.unstable)(a, 1)); // [0, 3, 2]
import std.algorithm.sorting : partition; // Put stuff greater than 3 on the left auto arr = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]; writeln(partition!(a => a > 3, SwapStrategy.stable)(arr)); // [1, 2, 3] writeln(arr); // [4, 5, 6, 7, 8, 9, 10, 1, 2, 3] arr = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]; writeln(partition!(a => a > 3, SwapStrategy.semistable)(arr)); // [2, 3, 1] writeln(arr); // [4, 5, 6, 7, 8, 9, 10, 2, 3, 1] arr = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]; writeln(partition!(a => a > 3, SwapStrategy.unstable)(arr)); // [3, 2, 1] writeln(arr); // [10, 9, 8, 4, 5, 6, 7, 3, 2, 1]
Allows freely swapping of elements as long as the output satisfies the algorithm's requirements.
In algorithms partitioning ranges in two, preserve relative ordering of elements only to the left of the partition point.
Preserve the relative ordering of elements to the largest extent allowed by the algorithm's requirements.
Eliminates elements at given offsets from range
and returns the shortened range.
For example, here is how to remove a single element from an array:
string[] a = [ "a", "b", "c", "d" ]; a = a.remove(1); // remove element at offset 1 assert(a == [ "a", "c", "d"]);
remove
does not change the length of the original range directly; instead, it returns the shortened range. If its return value is not assigned to the original range, the original range will retain its original length, though its contents will have changed: int[] a = [ 3, 5, 7, 8 ]; assert(remove(a, 1) == [ 3, 7, 8 ]); assert(a == [ 3, 7, 8, 8 ]);
1
has been removed and the rest of the elements have shifted up to fill its place, however, the original array remains of the same length. This is because all functions in std.algorithm
only change content, not topology. The value 8
is repeated because move
was invoked to rearrange elements, and on integers move
simply copies the source to the destination. To replace a
with the effect of the removal, simply assign the slice returned by remove
to it, as shown in the first example. remove
. In that case, elements at the respective indices are all removed. The indices must be passed in increasing order, otherwise an exception occurs. int[] a = [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 ]; assert(remove(a, 1, 3, 5) == [ 0, 2, 4, 6, 7, 8, 9, 10 ]);
int[] a = [ 3, 4, 5, 6, 7]; assert(remove(a, 1, tuple(1, 3), 9) == [ 3, 6, 7 ]);
tuple(1, 3)
means indices 1
and 2
but not 3
. int[] a = [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 ]; assert(remove(a, 1, tuple(3, 5), 9) == [ 0, 2, 5, 6, 7, 8, 10 ]);
SwapStrategy.unstable
to remove
. int[] a = [ 0, 1, 2, 3 ]; assert(remove!(SwapStrategy.unstable)(a, 1) == [ 0, 3, 2 ]);
1
is removed, but replaced with the last element of the range. Taking advantage of the relaxation of the stability requirement, remove
moved elements from the end of the array over the slots to be removed. This way there is less data movement to be done which improves the execution time of the function. remove
works on bidirectional ranges that have assignable lvalue elements. The moving strategy is (listed from fastest to slowest): s == SwapStrategy.unstable && isRandomAccessRange!Range && hasLength!Range && hasLvalueElements!Range
, then elements are moved from the end of the range into the slots to be filled. In this case, the absolute minimum of moves is performed.s == SwapStrategy.unstable && isBidirectionalRange!Range && hasLength!Range && hasLvalueElements!Range
, then elements are still moved from the end of the range, but time is spent on advancing between slots by repeated calls to range.popFront
.range
; a given element is never moved several times, but more elements are moved than in the previous cases.s | a SwapStrategy to determine if the original order needs to be preserved |
Range range
| a bidirectional range with a length member |
Offset offset
| which element(s) to remove |
Reduces the length of the bidirectional range range
by removing elements that satisfy pred
. If s = SwapStrategy.unstable
, elements are moved from the right end of the range over the elements to eliminate. If s = SwapStrategy.stable
(the default), elements are moved progressively to front such that their relative order is preserved. Returns the filtered range.
Range range
| a bidirectional ranges with lvalue elements or mutable character arrays |
pred
is true
removedstatic immutable base = [1, 2, 3, 2, 4, 2, 5, 2]; int[] arr = base[].dup; // using a string-based predicate writeln(remove!("a == 2")(arr)); // [1, 3, 4, 5] // The original array contents have been modified, // so we need to reset it to its original state. // The length is unmodified however. arr[] = base[]; // using a lambda predicate writeln(remove!(a => a == 2)(arr)); // [1, 3, 4, 5]
Reverses r
in-place. Performs r.length / 2
evaluations of swap
. UTF sequences consisting of multiple code units are preserved properly.
Range r
| a bidirectional range with either swappable elements, a random access range with a length member, or a narrow string |
r
\u0301
, this function will not properly keep the position of the modifier. For example, reversing ba\u0301d
("bád") will result in d\u0301ab ("d́ab") instead of da\u0301b
("dáb"). std.range.retro
for a lazy reverse without changing r
int[] arr = [ 1, 2, 3 ]; writeln(arr.reverse); // [3, 2, 1]
char[] arr = "hello\U00010143\u0100\U00010143".dup; writeln(arr.reverse); // "\U00010143\u0100\U00010143olleh"
The strip group of functions allow stripping of either leading, trailing, or both leading and trailing elements.
The stripLeft
function will strip the front
of the range, the stripRight
function will strip the back
of the range, while the strip
function will strip both the front
and back
of the range.
Note that the strip
and stripRight
functions require the range to be a BidirectionalRange
range.
All of these functions come in two varieties: one takes a target element, where the range will be stripped as long as this element can be found. The other takes a lambda predicate, where the range will be stripped as long as the predicate returns true.
Range range
| a bidirectional range or input range |
E element
| the elements to remove |
writeln(" foobar ".strip(' ')); // "foobar" writeln("00223.444500".strip('0')); // "223.4445" writeln("ëëêéüŗōpéêëë".strip('ë')); // "êéüŗōpéê" writeln([1, 1, 0, 1, 1].strip(1)); // [0] writeln([0.0, 0.01, 0.01, 0.0].strip(0).length); // 2
writeln(" foobar ".strip!(a => a == ' ')()); // "foobar" writeln("00223.444500".strip!(a => a == '0')()); // "223.4445" writeln("ëëêéüŗōpéêëë".strip!(a => a == 'ë')()); // "êéüŗōpéê" writeln([1, 1, 0, 1, 1].strip!(a => a == 1)()); // [0] writeln([0.0, 0.01, 0.5, 0.6, 0.01, 0.0].strip!(a => a < 0.4)().length); // 2
writeln(" foobar ".stripLeft(' ')); // "foobar " writeln("00223.444500".stripLeft('0')); // "223.444500" writeln("ůůűniçodêéé".stripLeft('ů')); // "űniçodêéé" writeln([1, 1, 0, 1, 1].stripLeft(1)); // [0, 1, 1] writeln([0.0, 0.01, 0.01, 0.0].stripLeft(0).length); // 3
writeln(" foobar ".stripLeft!(a => a == ' ')()); // "foobar " writeln("00223.444500".stripLeft!(a => a == '0')()); // "223.444500" writeln("ůůűniçodêéé".stripLeft!(a => a == 'ů')()); // "űniçodêéé" writeln([1, 1, 0, 1, 1].stripLeft!(a => a == 1)()); // [0, 1, 1] writeln([0.0, 0.01, 0.10, 0.5, 0.6].stripLeft!(a => a < 0.4)().length); // 2
writeln(" foobar ".stripRight(' ')); // " foobar" writeln("00223.444500".stripRight('0')); // "00223.4445" writeln("ùniçodêéé".stripRight('é')); // "ùniçodê" writeln([1, 1, 0, 1, 1].stripRight(1)); // [1, 1, 0] writeln([0.0, 0.01, 0.01, 0.0].stripRight(0).length); // 3
writeln(" foobar ".stripRight!(a => a == ' ')()); // " foobar" writeln("00223.444500".stripRight!(a => a == '0')()); // "00223.4445" writeln("ùniçodêéé".stripRight!(a => a == 'é')()); // "ùniçodê" writeln([1, 1, 0, 1, 1].stripRight!(a => a == 1)()); // [1, 1, 0] writeln([0.0, 0.01, 0.10, 0.5, 0.6].stripRight!(a => a > 0.4)().length); // 3
Swaps lhs
and rhs
. The instances lhs
and rhs
are moved in memory, without ever calling opAssign
, nor any other function. T
need not be assignable at all to be swapped.
If lhs
and rhs
reference the same instance, then nothing is done.
lhs
and rhs
must be mutable. If T
is a struct or union, then its fields must also all be (recursively) mutable.
T lhs
| Data to be swapped with rhs . |
T rhs
| Data to be swapped with lhs . |
// Swapping POD (plain old data) types: int a = 42, b = 34; swap(a, b); assert(a == 34 && b == 42); // Swapping structs with indirection: static struct S { int x; char c; int[] y; } S s1 = { 0, 'z', [ 1, 2 ] }; S s2 = { 42, 'a', [ 4, 6 ] }; swap(s1, s2); writeln(s1.x); // 42 writeln(s1.c); // 'a' writeln(s1.y); // [4, 6] writeln(s2.x); // 0 writeln(s2.c); // 'z' writeln(s2.y); // [1, 2] // Immutables cannot be swapped: immutable int imm1 = 1, imm2 = 2; static assert(!__traits(compiles, swap(imm1, imm2))); int c = imm1 + 0; int d = imm2 + 0; swap(c, d); writeln(c); // 2 writeln(d); // 1
// Non-copyable types can still be swapped. static struct NoCopy { this(this) { assert(0); } int n; string s; } NoCopy nc1, nc2; nc1.n = 127; nc1.s = "abc"; nc2.n = 513; nc2.s = "uvwxyz"; swap(nc1, nc2); assert(nc1.n == 513 && nc1.s == "uvwxyz"); assert(nc2.n == 127 && nc2.s == "abc"); swap(nc1, nc1); swap(nc2, nc2); assert(nc1.n == 513 && nc1.s == "uvwxyz"); assert(nc2.n == 127 && nc2.s == "abc"); // Types containing non-copyable fields can also be swapped. static struct NoCopyHolder { NoCopy noCopy; } NoCopyHolder h1, h2; h1.noCopy.n = 31; h1.noCopy.s = "abc"; h2.noCopy.n = 65; h2.noCopy.s = null; swap(h1, h2); assert(h1.noCopy.n == 65 && h1.noCopy.s == null); assert(h2.noCopy.n == 31 && h2.noCopy.s == "abc"); swap(h1, h1); swap(h2, h2); assert(h1.noCopy.n == 65 && h1.noCopy.s == null); assert(h2.noCopy.n == 31 && h2.noCopy.s == "abc"); // Const types cannot be swapped. const NoCopy const1, const2; assert(const1.n == 0 && const2.n == 0); static assert(!__traits(compiles, swap(const1, const2)));
Swaps two elements in-place of a range r
, specified by their indices i1
and i2
.
R r
| a range with swappable elements |
size_t i1
| first index |
size_t i2
| second index |
import std.algorithm.comparison : equal; auto a = [1, 2, 3]; a.swapAt(1, 2); assert(a.equal([1, 3, 2]));
Swaps all elements of r1
with successive elements in r2
. Returns a tuple containing the remainder portions of r1
and r2
that were not swapped (one of them will be empty). The ranges may be of different types but must have the same element type and support swapping.
InputRange1 r1
| an input range with swappable elements |
InputRange2 r2
| an input range with swappable elements |
import std.range : empty; int[] a = [ 100, 101, 102, 103 ]; int[] b = [ 0, 1, 2, 3 ]; auto c = swapRanges(a[1 .. 3], b[2 .. 4]); assert(c[0].empty && c[1].empty); writeln(a); // [100, 2, 3, 103] writeln(b); // [0, 1, 101, 102]
Initializes each element of range
with value
. Assumes that the elements of the range are uninitialized. This is of interest for structs that define copy constructors (for all other types, fill
and uninitializedFill are equivalent).
Range range
| An input range that exposes references to its elements and has assignable elements |
Value value
| Assigned to each element of range |
fill
initializeAll
import core.stdc.stdlib : malloc, free; auto s = (cast(int*) malloc(5 * int.sizeof))[0 .. 5]; uninitializedFill(s, 42); writeln(s); // [42, 42, 42, 42, 42] scope(exit) free(s.ptr);
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