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AudioBufferSourceNode.detune

The detune property of the AudioBufferSourceNode interface is a k-rate AudioParam representing detuning of oscillation in cents.

For example, values of +100 and -100 detune the source up or down by one semitone, while +1200 and -1200 detune it up or down by one octave.

Syntax

var source = audioCtx.createBufferSource();
source.detune.value = 100; // value in cents

Note: Though the AudioParam returned is read-only, the value it represents is not.

Value

A k-rate AudioParam whose value indicates the detuning of oscillation in cents.

Example

const audioCtx = new AudioContext();

const channelCount = 2;
const frameCount = audioCtx.sampleRate * 2.0; // 2 seconds

const myArrayBuffer = audioCtx.createBuffer(channelCount, frameCount, audioCtx.sampleRate);

for (let channel = 0; channel < channelCount; channel++) {
  const nowBuffering = myArrayBuffer.getChannelData(channel);
  for (let i = 0; i < frameCount; i++) {
    nowBuffering[i] = Math.random() * 2 - 1;
  }
}

const source = audioCtx.createBufferSource();
source.buffer = myArrayBuffer;
source.connect(audioCtx.destination);
source.detune.value = 100; // value in cents
source.start();

Specifications

Specification Status Comment
Web Audio API
The definition of 'detune' in that specification.
Working Draft

Browser compatibilityUpdate compatibility data on GitHub

Desktop
Chrome Edge Firefox Internet Explorer Opera Safari
Basic support 44 13 40 No 31 No
Mobile
Android webview Chrome for Android Edge Mobile Firefox for Android Opera for Android iOS Safari Samsung Internet
Basic support 44 44 Yes 40 31 ? Yes

See also

© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/AudioBufferSourceNode/detune