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BaseAudioContext.createPeriodicWave

The createPeriodicWave() method of the BaseAudioContext Interface is used to create a PeriodicWave, which is used to define a periodic waveform that can be used to shape the output of an OscillatorNode.

Syntax

var wave = AudioContext.createPeriodicWave(real, imag[, constraints]);

Returns

A PeriodicWave.

Parameters

real
An array of cosine terms (traditionally the A terms).
imag
An array of sine terms (traditionally the B terms).
constraints Optional
An dictionary object that specifies whether normalization should be disabled (if not specified, normalization is enabled by default.) It takes one property:
  • disableNormalization: If set to true, normalization is disabled for the periodic wave. The default is false.

If normalized, the resulting wave will have a maximum absolute peak value of 1.

Example

The following example illustrates simple usage of createPeriodicWave(), to create a PeriodicWave object containing a simple sine wave.

var real = new Float32Array(2);
var imag = new Float32Array(2);
var ac = new AudioContext();
var osc = ac.createOscillator();

real[0] = 0;
imag[0] = 0;
real[1] = 1;
imag[1] = 0;

var wave = ac.createPeriodicWave(real, imag, {disableNormalization: true});

osc.setPeriodicWave(wave);

osc.connect(ac.destination);

osc.start();
osc.stop(2);

This works because a sound that contains only a fundamental tone is by definition a sine wave

Here, we create a PeriodicWave with two values. The first value is the DC offset, which is the value at which the oscillator starts. 0 is good here, because we want to start the curve at the middle of the [-1.0; 1.0] range.

The second and subsequent values are sine and cosine components. You can think of it as the result of a Fourier transform, where you get frequency domain values from time domain value. Here, with createPeriodicWave(), you specify the frequencies, and the browser performs an inverse Fourier transform to get a time domain buffer for the frequency of the oscillator. Here, we only set one component at full volume (1.0) on the fundamental tone, so we get a sine wave.

The coefficients of the Fourier transform should be given in ascending order (i.e. (a+bi)ei,(c+di)e2i,(f+gi)e3i\left(a+bi\right)e^{i} , \left(c+di\right)e^{2i} , \left(f+gi\right)e^{3i} etc.) and can be positive or negative. A simple way of manually obtaining such coefficients (though not the best) is to use a graphing calculator.

Specifications

Browser compatibilityUpdate compatibility data on GitHub

Desktop
Chrome Edge Firefox Internet Explorer Opera Safari
Basic support 59
59
Default values supported
57
10
Prefixed
Prefixed Requires the vendor prefix: webkit
Yes 25 No 22
22
15
Prefixed
Prefixed Requires the vendor prefix: webkit
6
Prefixed
6
Prefixed
Prefixed Requires the vendor prefix: webkit
Possible to disable normalisation Yes Yes No No ? ?
Mobile
Android webview Chrome for Android Edge Mobile Firefox for Android Opera for Android iOS Safari Samsung Internet
Basic support 59
59
Default values supported
57
4.4.3
Prefixed
Prefixed Requires the vendor prefix: webkit
59
59
Default values supported
57
33
Prefixed
Prefixed Requires the vendor prefix: webkit
Yes 26 Yes No ?
Possible to disable normalisation ? ? Yes No ? ? ?

See also

© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/BaseAudioContext/createPeriodicWave