The destination
property of the BaseAudioContext
interface returns an AudioDestinationNode
representing the final destination of all audio in the context. It often represents an actual audio-rendering device such as your device's speakers.
baseAudioContext.destination;
Note: for a full example implementation, see one of our Web Audio Demos on the MDN Github repo, like voice-change-o-matic.
var AudioContext = window.AudioContext || window.webkitAudioContext; var audioCtx = new AudioContext(); // Older webkit/blink browsers require a prefix var oscillatorNode = audioCtx.createOscillator(); var gainNode = audioCtx.createGain(); oscillatorNode.connect(gainNode); gainNode.connect(audioCtx.destination);
Specification | Status | Comment |
---|---|---|
Web Audio API The definition of 'destination' in that specification. | Working Draft |
Desktop | ||||||
---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
Basic support | 10
|
Yes | 25 | No | 22
|
6
|
Mobile | |||||||
---|---|---|---|---|---|---|---|
Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
Basic support | Yes | 33 | Yes | 26 | Yes | No | ? |
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/BaseAudioContext/destination