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CanvasRenderingContext2D.addHitRegion

This is an experimental technology
Check the Browser compatibility table carefully before using this in production.

The CanvasRenderingContext2D.addHitRegion() method of the Canvas 2D API adds a hit region to the bitmap. This allows you to make hit detection easier, lets you route events to DOM elements, and makes it possible for users to explore the canvas without seeing it.

Syntax

void ctx.addHitRegion(options);

Options

The options argument is optional. When provided, it is an Object which can contain the following properties:

path
A Path2D object describing the area of the hit region. If not provided, the current path is used.
fillRule
The fill rule to use (defaults to "nonzero").
id
The ID for this hit region to reference it for later use in events, for example.
parentID
The ID of the parent region for cursor fallback and navigation by accessibility tools.
cursor
The cursor to use when the mouse is over this region (defaults to "inherit"). Inherits the cursor of the parent hit region, if any, or the canvas element's cursor.
control
An element (descendant of the canvas) to which events are to be routed. Defaults to null.
label
A text label for accessibility tools to use as a description of the region, if there is no control. Defaults to null.
role
An ARIA role for accessibility tools to determine how to represent this region, if there is no control. Defaults to null.

Examples

Using the addHitRegion method

This example demonstrates the addHitRegion() method.

HTML

<canvas id="canvas"></canvas>

JavaScript

const canvas = document.getElementById('canvas');
const ctx = canvas.getContext('2d');

canvas.addEventListener('mousemove', function(event) {
  if(event.region) {
    alert('ouch, my eye :(');
  }
});

ctx.beginPath();
ctx.arc(100, 100, 75, 0, 2 * Math.PI);
ctx.lineWidth = 5;
ctx.stroke();

// Eyes
ctx.beginPath();
ctx.arc(70, 80, 10, 0, 2 * Math.PI);
ctx.arc(130, 80, 10, 0, 2 * Math.PI);
ctx.fill();
ctx.addHitRegion({id: "eyes"});

// Mouth
ctx.beginPath();
ctx.arc(100, 110, 50, 0, Math.PI);
ctx.stroke();

Edit the code below to see your changes update live in the canvas (if you don't see the full smiley, check in the browser compatibility table, if your current browser supports hit regions already, you might need to activate a preference).

Specifications

Browser compatibilityUpdate compatibility data on GitHub

Desktop
Chrome Edge Firefox Internet Explorer Opera Safari
Basic support Yes
Disabled
Yes
Disabled
Disabled This feature is behind the Experimental Web Platform Features preference. To change preferences in Chrome, visit chrome://flags.
? 30
Disabled
30
Disabled
Disabled From version 30: this feature is behind the canvas.hitregions.enabled preference. To change preferences in Firefox, visit about:config.
No No No
id Yes
Disabled
Yes
Disabled
Disabled This feature is behind the Experimental Web Platform Features preference. To change preferences in Chrome, visit chrome://flags.
? 30
Disabled
30
Disabled
Disabled From version 30: this feature is behind the canvas.hitregions.enabled preference. To change preferences in Firefox, visit about:config.
No No No
control Yes
Disabled
Yes
Disabled
Disabled This feature is behind the canvas.hitregions.enabled preference. To change preferences in Chrome, visit chrome://flags.
? 30
Disabled
30
Disabled
Disabled From version 30: this feature is behind the canvas.hitregions.enabled preference. To change preferences in Firefox, visit about:config.
No No No
path Yes
Disabled
Yes
Disabled
Disabled This feature is behind the Experimental Web Platform Features preference. To change preferences in Chrome, visit chrome://flags.
? 39
Disabled
39
Disabled
Disabled From version 39: this feature is behind the canvas.hitregions.enabled preference. To change preferences in Firefox, visit about:config.
No No No
fillRule Yes
Disabled
Yes
Disabled
Disabled This feature is behind the Experimental Web Platform Features preference. To change preferences in Chrome, visit chrome://flags.
? No No No No
other hit region options No ? No No No No
Mobile
Android webview Chrome for Android Edge Mobile Firefox for Android Opera for Android iOS Safari Samsung Internet
Basic support No No ? 30
Disabled
30
Disabled
Disabled From version 30: this feature is behind the canvas.hitregions.enabled preference. To change preferences in Firefox, visit about:config.
No No No
id No No ? 30 No No No
control No No ? 30 No No No
path No No ? 30 No No No
fillRule No No ? No No No No
other hit region options No No ? No No No No

See also

© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/addHitRegion