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CanvasRenderingContext2D.fill

The CanvasRenderingContext2D.fill() method of the Canvas 2D API fills the current or given path with the current fillStyle.

Syntax

void ctx.fill([fillRule]);
void ctx.fill(path [, fillRule]);

Parameters

fillRule
The algorithm by which to determine if a point is inside or outside the filling region.
Possible values:
path
A Path2D path to fill.

Examples

Filling a rectangle

This example fills a rectangle with the fill() method.

HTML

<canvas id="canvas"></canvas>

JavaScript

const canvas = document.getElementById('canvas');
const ctx = canvas.getContext('2d');
ctx.rect(10, 10, 150, 100);
ctx.fill();

Result

Specifying a path and a fillRule

This example saves some intersecting lines to a Path2D object. The fill() method is then used to render the object to the canvas. A hole is left unfilled in the object's center by using the "evenodd" rule; by default (with the "nonzero" rule), the hole would also be filled.

HTML

<canvas id="canvas"></canvas>

JavaScript

const canvas = document.getElementById('canvas');
const ctx = canvas.getContext('2d');

// Create path
let region = new Path2D();
region.moveTo(30, 90);
region.lineTo(110, 20);
region.lineTo(240, 130);
region.lineTo(60, 130);
region.lineTo(190, 20);
region.lineTo(270, 90);
region.closePath();

// Fill path
ctx.fillStyle = 'green';
ctx.fill(region, 'evenodd');

Result

Specifications

Browser compatibilityUpdate compatibility data on GitHub

Desktop
Chrome Edge Firefox Internet Explorer Opera Safari
Basic support Yes 12 Yes Yes Yes Yes
Path parameter Yes Yes 31 No Yes No
Mobile
Android webview Chrome for Android Edge Mobile Firefox for Android Opera for Android iOS Safari Samsung Internet
Basic support Yes Yes Yes Yes Yes Yes Yes
Path parameter ? ? Yes 31 ? ? ?

See also

© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/fill