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GlobalEventHandlers.onloadstart

The onloadstart property of the GlobalEventHandlers mixin is an EventHandler representing the code to be called when the loadstart event is raised (when progress has begun on the loading of a resource.)

Syntax

img.onloadstart = funcRef;

Value

funcRef is the handler function to be called when the resource's loadstart event fires.

Examples

HTML content

<img src="myImage.jpg">

JavaScript content

// 'loadstart' fires first, then 'load', then 'loadend'

image.addEventListener('load', function(e) {
  console.log('Image loaded');
});

image.addEventListener('loadstart', function(e) {
  console.log('Image load started');
});

image.addEventListener('loadend', function(e) {
  console.log('Image load finished');
});

Specifications

Specification Status Comment
HTML Living Standard
The definition of 'onloadstart' in that specification.
Living Standard Initial definition

Browser compatibilityUpdate compatibility data on GitHub

Desktop
Chrome Edge Firefox Internet Explorer Opera Safari
Basic support Yes
Yes
The loadstart event is not fired on <img> elements.
12 52 Yes Yes
Yes
The loadstart event is not fired on <img> elements.
Yes
Yes
The loadstart event is not fired on <img> elements.
Mobile
Android webview Chrome for Android Edge Mobile Firefox for Android Opera for Android iOS Safari Samsung Internet
Basic support Yes
Yes
The loadstart event is not fired on <img> elements.
Yes
Yes
The loadstart event is not fired on <img> elements.
12 52 Yes
Yes
The loadstart event is not fired on <img> elements.
Yes
Yes
The loadstart event is not fired on <img> elements.
Yes
Yes
The loadstart event is not fired on <img> elements.

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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/GlobalEventHandlers/onloadstart