W3cubDocs

/DOM

MouseEvent.screenX

The screenX read-only property of the MouseEvent property provides the horizontal coordinate (offset) of the mouse pointer in global (screen) coordinates.

Syntax

var pixelNumber = instanceOfMouseEvent.screenX

Return value

A double floating point value. Early versions of the spec defined this as an integer referring to the number of pixels. See the Browser compatibility section for details.

Example

<html>
<head>
<title>screenX\screenY example</title>

<script type="text/javascript">

function showCoords(evt){
  alert(
    "screenX value: " + evt.screenX + "\n"
    + "screenY value: " + evt.screenY + "\n"
  );
}

</script>
</head>

<body onmousedown="showCoords(event)">
<p>To display the mouse coordinates click anywhere on the page.</p>
</body>
</html>

When you trap events on the window, document, or other roomy elements, you can get the coordinates of that event (e.g., a click) and route it properly, as the following example demonstrates:

function checkClickMap(e) {
  if (e.screenX < 50) doRedButton();
  if (50 <= e.screenX && e.screenX < 100) doYellowButton();
  if (e.screenX >= 100) doRedButton();
}

Specifications

Browser compatibilityUpdate compatibility data on GitHub

Desktop
Chrome Edge Firefox Internet Explorer Opera Safari
Basic support Yes Yes Yes 6 Yes Yes
Value type changed from long to double 56 ? ? ? ? ?
Mobile
Android webview Chrome for Android Edge Mobile Firefox for Android Opera for Android iOS Safari Samsung Internet
Basic support Yes Yes Yes Yes Yes Yes ?
Value type changed from long to double 56 56 ? ? ? ? ?

See also

© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/screenX