This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The linearAcceleration
read-only property of the VRPose
interface returns an array representing the linear acceleration vector of the VRDisplay
at the current VRPose.timestamp
, in meters per second per second.
In other words, the current acceleration of the sensor, along the x
, y
, and z
axes.
var myLinearAcceleration = VRPose.linearAcceleration;
A Float32Array
, or null
if the VR sensor is not able to provide linear acceleration data.
// rendering loop for a VR scene function drawVRScene() { // WebVR: Request the next frame of the animation vrSceneFrame = vrDisplay.requestAnimationFrame(drawVRScene); // Populate frameData with the data of the next frame to display vrDisplay.getFrameData(frameData); // Retrieve the linear acceleration values for use in rendering // curFramePose is a VRPose object var curFramePose = frameData.pose; var linAcc = curFramePose.linearAcceleration; var lax = linAcc[0]; var lay = linAcc[1]; var laz = linAcc[2]; // render the scene ... // WebVR: submit the rendered frame to the VR display vrDisplay.submitFrame(); }
Specification | Status | Comment |
---|---|---|
WebVR 1.1 The definition of 'linearAcceleration' in that specification. | Draft | Initial definition |
Desktop | ||||||
---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
Basic support | No | 15 | 55
|
No | ? | ? |
Mobile | |||||||
---|---|---|---|---|---|---|---|
Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
Basic support | No | 56
|
? | ? | ? | ? | 6.0 |
© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/VRPose/linearAcceleration