This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The WebGL2RenderingContext.bindTransformFeedback()
method of the WebGL 2 API binds a passed WebGLTransformFeedback
object to the current GL state.
void gl.bindTransformFeedback(target, transformFeedback);
target
GLenum
specifying the target (binding point). Must be gl.TRANSFORM_FEEDBACK
.transformFeedback
WebGLTransformFeedback
object to bind.None.
var transformFeedback = gl.createTransformFeedback(); gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, transformFeedback);
Specification | Status | Comment |
---|---|---|
WebGL 2.0 The definition of 'bindTransformFeedback' in that specification. | Editor's Draft | Initial definition for WebGL. |
OpenGL ES 3.0 The definition of 'glBindTransformFeedback' in that specification. | Standard | Man page of the (similar) OpenGL API. |
Desktop | ||||||
---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
Basic support | 56 | No | 51 | No | 43 | No |
Mobile | |||||||
---|---|---|---|---|---|---|---|
Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
Basic support | 58 | 58 | No | 51 | 43 | No | 7.0 |
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/bindTransformFeedback