This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The WebGL2RenderingContext.pauseTransformFeedback()
method of the WebGL 2 API pauses a transform feedback operation.
void gl.pauseTransformFeedback();
None.
None.
var transformFeedback = gl.createTransformFeedback(); gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, transformFeedback); gl.beginTransformFeedback(gl.TRIANGLES); gl.pauseTransformFeedback(); //... gl.resumeTransformFeedback(); gl.drawArrays(gl.TRIANGLES, 0, 3); gl.endTransformFeedback();
Specification | Status | Comment |
---|---|---|
WebGL 2.0 The definition of 'pauseTransformFeedback' in that specification. | Editor's Draft | Initial definition for WebGL. |
OpenGL ES 3.0 The definition of 'glPauseTransformFeedback' in that specification. | Standard | Man page of the (similar) OpenGL API. |
Desktop | ||||||
---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
Basic support | 56 | No | 51 | No | 43 | No |
Mobile | |||||||
---|---|---|---|---|---|---|---|
Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
Basic support | 58 | 58 | No | 51 | 43 | No | 7.0 |
© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/pauseTransformFeedback