This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The WebGL2RenderingContext.renderbufferStorageMultisample()
method of the WebGL 2 API returns creates and initializes a renderbuffer object's data store and allows specifying a number of samples to be used.
void gl.renderbufferStorageMultisample(target, samples, internalFormat, width, height);
GLenum
specifying the target renderbuffer object. Possible values: gl.RENDERBUFFER
: Buffer data storage for single images in a renderable internal format.GLsizei
specifying the number of samples to be used for the renderbuffer storage.GLenum
specifying the internal format of the renderbuffer. Possible values: gl.R8
gl.R8UI
gl.R8I
gl.R16UI
gl.R16I
gl.R32UI
gl.R32I
gl.RG8
gl.RG8UI
gl.RG8I
gl.RG16UI
gl.RG16I
gl.RG32UI
gl.RG32I
gl.RGB8
gl.RGBA8
gl.SRGB8_ALPHA8
gl.RGBA4
gl.RGB565
gl.RGB5_A1
gl.RGB10_A2
gl.RGBA8UI
gl.RGBA8I
gl.RGB10_A2UI
gl.RGBA16UI
gl.RGBA16I
gl.RGBA32I
gl.RGBA32UI
gl.DEPTH_COMPONENT16
gl.DEPTH_COMPONENT24
gl.DEPTH_COMPONENT32F
gl.DEPTH_STENCIL
gl.DEPTH24_STENCIL8
gl.DEPTH32F_STENCIL8
gl.STENCIL_INDEX8
GLsizei
specifying the width of the renderbuffer in pixels.GLsizei
specifying the height of the renderbuffer in pixels.None.
gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 4, gl.RBGA4, 256, 256);
Specification | Status | Comment |
---|---|---|
WebGL 2.0 The definition of 'glRenderbufferStorageMultisample' in that specification. | Editor's Draft | Initial definition for WebGL. |
OpenGL ES 3.0 The definition of 'glRenderbufferStorageMultisample' in that specification. | Standard | Man page of the (similar) OpenGL ES 3 API. |
Desktop | ||||||
---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
Basic support | 56 | No | 51 | No | 43 | No |
Mobile | |||||||
---|---|---|---|---|---|---|---|
Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
Basic support | 58 | 58 | No | 51 | 43 | No | 7.0 |
WebGLRenderingContext.renderbufferStorage()
WebGLRenderingContext.bindRenderbuffer()
WebGLRenderingContext.createRenderbuffer()
WebGLRenderingContext.deleteRenderbuffer()
WebGLRenderingContext.getRenderbufferParameter()
© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/renderbufferStorageMultisample