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WebGLRenderingContext.clearColor

The WebGLRenderingContext.clearColor() method of the WebGL API specifies the color values used when clearing color buffers.

This specifies what color values to use when calling the clear() method. The values are clamped between 0 and 1.

Syntax

void gl.clearColor(red, green, blue, alpha);

Parameters

red
A GLclampf specifying the red color value used when the color buffers are cleared. Default value: 0.
green
A GLclampf specifying the green color value used when the color buffers are cleared. Default value: 0.
blue
A GLclampf specifying the blue color value used when the color buffers are cleared. Default value: 0.
alpha
A GLclampf specifying the alpha (transparency) value used when the color buffers are cleared. Default value: 0.

Return value

None.

Examples

gl.clearColor(1, 0.5, 0.5, 3);

To get the current clear color, query the COLOR_CLEAR_VALUE constant which returns a Float32Array.

gl.getParameter(gl.COLOR_CLEAR_VALUE);
// Float32Array[1, 0.5, 0.5, 1]

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'clearColor' in that specification.
Recommendation Initial definition.
OpenGL ES 2.0
The definition of 'glClearColor' in that specification.
Standard Man page of the OpenGL API.

Browser compatibilityUpdate compatibility data on GitHub

Desktop
Chrome Edge Firefox Internet Explorer Opera Safari
Basic support 9 12 4 11 12 5.1
Mobile
Android webview Chrome for Android Edge Mobile Firefox for Android Opera for Android iOS Safari Samsung Internet
Basic support Yes 25 Yes Yes 12 8.1 Yes

See also

© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/clearColor