The WebGLRenderingContext.getAttribLocation()
method of the WebGL API returns the location of an attribute variable in a given WebGLProgram
.
GLint gl.getAttribLocation(program, name);
WebGLProgram
containing the attribute variable.DOMString
specifying the name of the attribute variable whose location to get.A GLint
number indicating the location of the variable name if found. Returns -1 otherwise.
gl.getAttribLocation(program, 'vColor');
Specification | Status | Comment |
---|---|---|
WebGL 1.0 The definition of 'getAttribLocation' in that specification. | Recommendation | Initial definition. |
OpenGL ES 2.0 The definition of 'glGetAttribLocation' in that specification. | Standard | Main page of the OpenGL API. |
Desktop | ||||||
---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
Basic support | 9 | 12 | 4 | 11 | 12 | 5.1 |
Mobile | |||||||
---|---|---|---|---|---|---|---|
Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
Basic support | Yes | 25 | Yes | Yes | 12 | 8.1 | Yes |
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getAttribLocation