The WebGLRenderingContext.getTexParameter()
method of the WebGL API returns information about the given texture.
any gl.getTexParameter(target, pname);
GLenum
specifying the binding point (target). Possible values: gl.TEXTURE_2D
: A two-dimensional texture.gl.TEXTURE_CUBE_MAP
: A cube-mapped texture.gl.TEXTURE_3D
: A three-dimensional texture.gl.TEXTURE_2D_ARRAY
: A two-dimensional array texture.Glenum
specifying the information to query. Possible values: pname | Return type | Description | Possible return values |
---|---|---|---|
Available in a WebGL 1 context | |||
gl.TEXTURE_MAG_FILTER | GLenum | Texture magnification filter |
gl.LINEAR (default value), gl.NEAREST . |
gl.TEXTURE_MIN_FILTER | GLenum | Texture minification filter |
gl.LINEAR , gl.NEAREST , gl.NEAREST_MIPMAP_NEAREST , gl.LINEAR_MIPMAP_NEAREST , gl.NEAREST _MIPMAP_LINEAR (default value), gl.LINEAR_MIPMAP_LINEAR . |
gl.TEXTURE_WRAP_S | GLenum | Wrapping function for texture coordinate s
|
gl.REPEAT (default value), gl.CLAMP_TO_EDGE , gl.MIRRORED_REPEAT . |
gl.TEXTURE_WRAP_T | GLenum | Wrapping function for texture coordinate t
|
gl.REPEAT (default value), gl.CLAMP_TO_EDGE , gl.MIRRORED_REPEAT . |
Additionally available when using the EXT_texture_filter_anisotropic extension | |||
ext.TEXTURE_MAX_ANISOTROPY_EXT | GLfloat | Maximum anisotropy for a texture | Any float values. |
Additionally available when using a WebGL 2 context | |||
gl.TEXTURE_BASE_LEVEL | GLint | Texture mipmap level | Any int values. |
gl.TEXTURE_COMPARE_FUNC | GLenum | Comparison function |
gl.LEQUAL (default value), gl.GEQUAL , gl.LESS , gl.GREATER , gl.EQUAL , gl.NOTEQUAL , gl.ALWAYS , gl.NEVER . |
gl.TEXTURE_COMPARE_MODE | GLenum | Texture comparison mode |
gl.NONE (default value), gl.COMPARE_REF_TO_TEXTURE . |
gl.TEXTURE_IMMUTABLE_FORMAT | GLboolean | Immutability of the texture format and size | true or false. |
gl.TEXTURE_IMMUTABLE_LEVELS | GLuint | ? | Any uint values. |
gl.TEXTURE_MAX_LEVEL | GLint | Maximum texture mipmap array level | Any int values. |
gl.TEXTURE_MAX_LOD | GLfloat | Texture maximum level-of-detail value | Any float values. |
gl.TEXTURE_MIN_LOD | GLfloat | Texture minimum level-of-detail value | Any float values. |
gl.TEXTURE_WRAP_R | GLenum | Wrapping function for texture coordinate r
|
gl.REPEAT (default value), gl.CLAMP_TO_EDGE , gl.MIRRORED_REPEAT . |
Returns the requested texture information (as specified with pname
). If an error occurs, null
is returned.
gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER);
Specification | Status | Comment |
---|---|---|
WebGL 1.0 The definition of 'getTexParameter' in that specification. | Recommendation | Initial definition for WebGL. |
OpenGL ES 2.0 The definition of 'glGetTexParameter' in that specification. | Standard | Man page of the (similar) OpenGL ES 2.0 API. |
WebGL 2.0 The definition of 'getTexParameter' in that specification. | Editor's Draft | Updated definition for WebGL. |
OpenGL ES 3.0 The definition of 'glGetTexParameter' in that specification. | Standard | Man page of the (similar) OpenGL ES 3.0 API. |
Desktop | ||||||
---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
Basic support | 9 | 12 | 4 | 11 | 12 | 5.1 |
WebGL2 |
56 | No | 51 | No | 43 | No |
Mobile | |||||||
---|---|---|---|---|---|---|---|
Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
Basic support | Yes | 25 | Yes | Yes | 12 | 8.1 | Yes |
WebGL2 |
58 | 58 | No | 51 | 43 | No | 7.0 |
WebGLRenderingContext.texParameterf()
WebGLRenderingContext.texParameteri()
EXT_texture_filter_anisotropic
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getTexParameter