The WebGLRenderingContext.getVertexAttribOffset()
method of the WebGL API returns the address of a specified vertex attribute.
GLintptr gl.getVertexAttribOffset(index, pname);
GLuint
specifying the index of the vertex attribute.GLenum
which must be gl.VERTEX_ATTRIB_ARRAY_POINTER
.A GLintptr
indicating the address of the vertex attribute.
gl.getVertexAttribOffset(i, gl.VERTEX_ATTRIB_ARRAY_POINTER);
Specification | Status | Comment |
---|---|---|
WebGL 1.0 The definition of 'getVertexAttribOffset' in that specification. | Recommendation | Initial definition. |
OpenGL ES 2.0 The definition of 'glGetVertexAttribPointerv' in that specification. | Standard | Man page of the OpenGL API. |
Desktop | ||||||
---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
Basic support | 9 | 12 | 4 | 11 | 12 | 5.1 |
Mobile | |||||||
---|---|---|---|---|---|---|---|
Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
Basic support | Yes | 25 | Yes | Yes | 12 | 8.1 | Yes |
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https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getVertexAttribOffset