package js.html.webgl
Available on jsThe WebGLShaderPrecisionFormat interface is part of the WebGL API and represents the information returned by calling the
WebGLRenderingContext.getShaderPrecisionFormat()
method.Documentation WebGLShaderPrecisionFormat by Mozilla Contributors, licensed under CC-BY-SA 2.5.
See:
read only precision:Int
The number of bits of precision that can be represented. For integer formats this value is always 0.
read only rangeMax:Int
The base 2 log of the absolute value of the maximum value that can be represented.
read only rangeMin:Int
The base 2 log of the absolute value of the minimum value that can be represented.
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Licensed under a MIT license.
https://api.haxe.org/js/html/webgl/ShaderPrecisionFormat.html