The Math.expm1()
function returns ex - 1
, where x
is the argument, and e the base of the natural logarithms.
Math.expm1(x)
x
A number representing ex - 1
, where e
is Euler's number and x
is the argument.
Because expm1()
is a static method of Math
, you always use it as Math.expm1()
, rather than as a method of a Math
object you created (Math
is not a constructor).
Math.expm1()
Math.expm1(-1); // -0.6321205588285577 Math.expm1(0); // 0 Math.expm1(1); // 1.718281828459045
This can be emulated with the help of the Math.exp()
function:
Math.expm1 = Math.expm1 || function(x) { return Math.exp(x) - 1; };
Specification | Status | Comment |
---|---|---|
ECMAScript 2015 (6th Edition, ECMA-262) The definition of 'Math.expm1' in that specification. | Standard | Initial definition. |
ECMAScript Latest Draft (ECMA-262) The definition of 'Math.expm1' in that specification. | Draft |
Desktop | ||||||
---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
Basic support | 38 | Yes | 25 | No | 25 | 8 |
Mobile | |||||||
---|---|---|---|---|---|---|---|
Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
Basic support | Yes | Yes | Yes | 25 | Yes | 8 | Yes |
Server | |
---|---|
Node.js | |
Basic support | 0.12 |
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/expm1