The Object.assign()
method is used to copy the values of all enumerable own properties from one or more source objects to a target object. It will return the target object.
Object.assign(target, ...sources)
target
sources
The target object.
Properties in the target object will be overwritten by properties in the sources if they have the same key. Later sources' properties will similarly overwrite earlier ones.
The Object.assign()
method only copies enumerable and own properties from a source object to a target object. It uses [[Get]]
on the source and [[Set]]
on the target, so it will invoke getters and setters. Therefore it assigns properties versus just copying or defining new properties. This may make it unsuitable for merging new properties into a prototype if the merge sources contain getters. For copying property definitions, including their enumerability, into prototypes Object.getOwnPropertyDescriptor()
and Object.defineProperty()
should be used instead.
Both String
and Symbol
properties are copied.
In case of an error, for example if a property is non-writable, a TypeError
will be raised, and the target
object can be changed if any properties are added before error is raised.
Note that Object.assign()
does not throw on null
or undefined
source values.
var obj = { a: 1 }; var copy = Object.assign({}, obj); console.log(copy); // { a: 1 }
For deep cloning, we need to use other alternatives because Object.assign()
copies property values. If the source value is a reference to an object, it only copies that reference value.
function test() { 'use strict'; let obj1 = { a: 0 , b: { c: 0}}; let obj2 = Object.assign({}, obj1); console.log(JSON.stringify(obj2)); // { a: 0, b: { c: 0}} obj1.a = 1; console.log(JSON.stringify(obj1)); // { a: 1, b: { c: 0}} console.log(JSON.stringify(obj2)); // { a: 0, b: { c: 0}} obj2.a = 2; console.log(JSON.stringify(obj1)); // { a: 1, b: { c: 0}} console.log(JSON.stringify(obj2)); // { a: 2, b: { c: 0}} obj2.b.c = 3; console.log(JSON.stringify(obj1)); // { a: 1, b: { c: 3}} console.log(JSON.stringify(obj2)); // { a: 2, b: { c: 3}} // Deep Clone obj1 = { a: 0 , b: { c: 0}}; let obj3 = JSON.parse(JSON.stringify(obj1)); obj1.a = 4; obj1.b.c = 4; console.log(JSON.stringify(obj3)); // { a: 0, b: { c: 0}} } test();
var o1 = { a: 1 }; var o2 = { b: 2 }; var o3 = { c: 3 }; var obj = Object.assign(o1, o2, o3); console.log(obj); // { a: 1, b: 2, c: 3 } console.log(o1); // { a: 1, b: 2, c: 3 }, target object itself is changed.
var o1 = { a: 1, b: 1, c: 1 }; var o2 = { b: 2, c: 2 }; var o3 = { c: 3 }; var obj = Object.assign({}, o1, o2, o3); console.log(obj); // { a: 1, b: 2, c: 3 }
The properties are overwritten by other objects that have the same properties later in the parameters order.
var o1 = { a: 1 }; var o2 = { [Symbol('foo')]: 2 }; var obj = Object.assign({}, o1, o2); console.log(obj); // { a : 1, [Symbol("foo")]: 2 } (cf. bug 1207182 on Firefox) Object.getOwnPropertySymbols(obj); // [Symbol(foo)]
var obj = Object.create({ foo: 1 }, { // foo is on obj's prototype chain. bar: { value: 2 // bar is a non-enumerable property. }, baz: { value: 3, enumerable: true // baz is an own enumerable property. } }); var copy = Object.assign({}, obj); console.log(copy); // { baz: 3 }
var v1 = 'abc'; var v2 = true; var v3 = 10; var v4 = Symbol('foo'); var obj = Object.assign({}, v1, null, v2, undefined, v3, v4); // Primitives will be wrapped, null and undefined will be ignored. // Note, only string wrappers can have own enumerable properties. console.log(obj); // { "0": "a", "1": "b", "2": "c" }
var target = Object.defineProperty({}, 'foo', { value: 1, writable: false }); // target.foo is a read-only property Object.assign(target, { bar: 2 }, { foo2: 3, foo: 3, foo3: 3 }, { baz: 4 }); // TypeError: "foo" is read-only // The Exception is thrown when assigning target.foo console.log(target.bar); // 2, the first source was copied successfully. console.log(target.foo2); // 3, the first property of the second source was copied successfully. console.log(target.foo); // 1, exception is thrown here. console.log(target.foo3); // undefined, assign method has finished, foo3 will not be copied. console.log(target.baz); // undefined, the third source will not be copied either.
var obj = { foo: 1, get bar() { return 2; } }; var copy = Object.assign({}, obj); console.log(copy); // { foo: 1, bar: 2 }, the value of copy.bar is obj.bar's getter's return value. // This is an assign function that copies full descriptors function completeAssign(target, ...sources) { sources.forEach(source => { let descriptors = Object.keys(source).reduce((descriptors, key) => { descriptors[key] = Object.getOwnPropertyDescriptor(source, key); return descriptors; }, {}); // by default, Object.assign copies enumerable Symbols too Object.getOwnPropertySymbols(source).forEach(sym => { let descriptor = Object.getOwnPropertyDescriptor(source, sym); if (descriptor.enumerable) { descriptors[sym] = descriptor; } }); Object.defineProperties(target, descriptors); }); return target; } var copy = completeAssign({}, obj); console.log(copy); // { foo:1, get bar() { return 2 } }
This polyfill doesn't support symbol properties, since ES5 doesn't have symbols anyway:
if (typeof Object.assign != 'function') { // Must be writable: true, enumerable: false, configurable: true Object.defineProperty(Object, "assign", { value: function assign(target, varArgs) { // .length of function is 2 'use strict'; if (target == null) { // TypeError if undefined or null throw new TypeError('Cannot convert undefined or null to object'); } var to = Object(target); for (var index = 1; index < arguments.length; index++) { var nextSource = arguments[index]; if (nextSource != null) { // Skip over if undefined or null for (var nextKey in nextSource) { // Avoid bugs when hasOwnProperty is shadowed if (Object.prototype.hasOwnProperty.call(nextSource, nextKey)) { to[nextKey] = nextSource[nextKey]; } } } } return to; }, writable: true, configurable: true }); }
Specification | Status | Comment |
---|---|---|
ECMAScript 2015 (6th Edition, ECMA-262) The definition of 'Object.assign' in that specification. | Standard | Initial definition. |
ECMAScript Latest Draft (ECMA-262) The definition of 'Object.assign' in that specification. | Draft |
Desktop | ||||||
---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
Basic support | 45 | Yes | 34 | No | 32 | 9 |
Mobile | |||||||
---|---|---|---|---|---|---|---|
Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
Basic support | No | 45 | Yes | 34 | No | Yes | 5.0 |
Server | |
---|---|
Node.js | |
Basic support | 4.0.0 |
© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/assign