public class MetalTreeUI extends BasicTreeUI
The metal look and feel implementation of TreeUI
.
MetalTreeUI
allows for configuring how to visually render the spacing and delineation between nodes. The following hints are supported:
Angled | A line is drawn connecting the child to the parent. For handling of the root node refer to JTree.setRootVisible(boolean) and JTree.setShowsRootHandles(boolean) . |
---|---|
Horizontal | A horizontal line is drawn dividing the children of the root node. |
None | Do not draw any visual indication between nodes. |
As it is typically impractical to obtain the TreeUI
from the JTree
and cast to an instance of MetalTreeUI
you enable this property via the client property JTree.lineStyle
. For example, to switch to Horizontal
style you would do: tree.putClientProperty("JTree.lineStyle", "Horizontal");
The default is Angled
.
BasicTreeUI.CellEditorHandler, BasicTreeUI.ComponentHandler, BasicTreeUI.FocusHandler, BasicTreeUI.KeyHandler, BasicTreeUI.MouseHandler, BasicTreeUI.MouseInputHandler, BasicTreeUI.NodeDimensionsHandler, BasicTreeUI.PropertyChangeHandler, BasicTreeUI.SelectionModelPropertyChangeHandler, BasicTreeUI.TreeCancelEditingAction, BasicTreeUI.TreeExpansionHandler, BasicTreeUI.TreeHomeAction, BasicTreeUI.TreeIncrementAction, BasicTreeUI.TreeModelHandler, BasicTreeUI.TreePageAction, BasicTreeUI.TreeSelectionHandler, BasicTreeUI.TreeToggleAction, BasicTreeUI.TreeTraverseAction
cellEditor, collapsedIcon, createdCellEditor, createdRenderer, currentCellRenderer, depthOffset, drawingCache, editingComponent, editingPath, editingRow, editorHasDifferentSize, expandedIcon, largeModel, lastSelectedRow, leftChildIndent, nodeDimensions, preferredMinSize, preferredSize, rendererPane, rightChildIndent, stopEditingInCompleteEditing, totalChildIndent, tree, treeModel, treeSelectionModel, treeState, validCachedPreferredSize
public MetalTreeUI()
public static ComponentUI createUI(JComponent x)
protected int getHorizontalLegBuffer()
Description copied from class: BasicTreeUI
The horizontal element of legs between nodes starts at the right of the left-hand side of the child node by default. This method makes the leg end before that.
getHorizontalLegBuffer
in class BasicTreeUI
public void installUI(JComponent c)
Description copied from class: ComponentUI
Configures the specified component appropriately for the look and feel. This method is invoked when the ComponentUI
instance is being installed as the UI delegate on the specified component. This method should completely configure the component for the look and feel, including the following:
LayoutManager
on the component if necessary. PropertyChangeListener
on the component in order to detect and respond to component property changes appropriately. installUI
in class BasicTreeUI
c
- the component where this UI delegate is being installedComponentUI.uninstallUI(javax.swing.JComponent)
, JComponent.setUI(javax.swing.plaf.ComponentUI)
, JComponent.updateUI()
public void uninstallUI(JComponent c)
Description copied from class: ComponentUI
Reverses configuration which was done on the specified component during installUI
. This method is invoked when this UIComponent
instance is being removed as the UI delegate for the specified component. This method should undo the configuration performed in installUI
, being careful to leave the JComponent
instance in a clean state (no extraneous listeners, look-and-feel-specific property objects, etc.). This should include the following:
uninstallUI
in class BasicTreeUI
c
- the component from which this UI delegate is being removed; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple componentsComponentUI.installUI(javax.swing.JComponent)
, JComponent.updateUI()
protected void decodeLineStyle(Object lineStyleFlag)
this function converts between the string passed into the client property and the internal representation (currently and int)
protected boolean isLocationInExpandControl(int row, int rowLevel, int mouseX, int mouseY)
public void paint(Graphics g, JComponent c)
Description copied from class: ComponentUI
Paints the specified component appropriately for the look and feel. This method is invoked from the ComponentUI.update
method when the specified component is being painted. Subclasses should override this method and use the specified Graphics
object to render the content of the component.
paint
in class BasicTreeUI
g
- the Graphics
context in which to paintc
- the component being painted; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple componentsComponentUI.update(java.awt.Graphics, javax.swing.JComponent)
protected void paintHorizontalSeparators(Graphics g, JComponent c)
protected void paintVerticalPartOfLeg(Graphics g, Rectangle clipBounds, Insets insets, TreePath path)
Description copied from class: BasicTreeUI
Paints the vertical part of the leg. The receiver should NOT modify clipBounds
, insets
.
paintVerticalPartOfLeg
in class BasicTreeUI
protected void paintHorizontalPartOfLeg(Graphics g, Rectangle clipBounds, Insets insets, Rectangle bounds, TreePath path, int row, boolean isExpanded, boolean hasBeenExpanded, boolean isLeaf)
Description copied from class: BasicTreeUI
Paints the horizontal part of the leg. The receiver should NOT modify clipBounds
, or insets
.
NOTE: parentRow
can be -1 if the root is not visible.
paintHorizontalPartOfLeg
in class BasicTreeUI
© 1993–2017, Oracle and/or its affiliates. All rights reserved.
Documentation extracted from Debian's OpenJDK Development Kit package.
Licensed under the GNU General Public License, version 2, with the Classpath Exception.
Various third party code in OpenJDK is licensed under different licenses (see Debian package).
Java and OpenJDK are trademarks or registered trademarks of Oracle and/or its affiliates.