public class SynthTableUI extends BasicTableUI implements SynthUI, PropertyChangeListener
Provides the Synth L&F UI delegate for JTable
.
BasicTableUI.FocusHandler, BasicTableUI.KeyHandler, BasicTableUI.MouseInputHandler
focusListener, keyListener, mouseInputListener, rendererPane, table
DEFAULT, DISABLED, ENABLED, FOCUSED, MOUSE_OVER, PRESSED, SELECTED
public SynthTableUI()
public static ComponentUI createUI(JComponent c)
Creates a new UI object for the given component.
c
- component to create UI object forprotected void installDefaults()
Initializes JTable properties, such as font, foreground, and background. The font, foreground, and background properties are only set if their current value is either null or a UIResource, other properties are set if the current value is null.
installDefaults
in class BasicTableUI
BasicTableUI.installUI(javax.swing.JComponent)
protected void installListeners()
Attaches listeners to the JTable.
installListeners
in class BasicTableUI
protected void uninstallDefaults()
uninstallDefaults
in class BasicTableUI
protected void uninstallListeners()
uninstallListeners
in class BasicTableUI
public SynthContext getContext(JComponent c)
Returns the Context for the specified component.
getContext
in interface SynthUI
c
- Component requesting SynthContext.public void update(Graphics g, JComponent c)
Notifies this UI delegate to repaint the specified component. This method paints the component background, then calls the paint(SynthContext,Graphics)
method.
In general, this method does not need to be overridden by subclasses. All Look and Feel rendering code should reside in the paint
method.
update
in class ComponentUI
g
- the Graphics
object used for paintingc
- the component being paintedpaint(SynthContext,Graphics)
public void paintBorder(SynthContext context, Graphics g, int x, int y, int w, int h)
Paints the border.
paintBorder
in interface SynthUI
context
- a component contextg
- Graphics
to paint onx
- the X coordinatey
- the Y coordinatew
- width of the borderh
- height of the borderpublic void paint(Graphics g, JComponent c)
Paints the specified component according to the Look and Feel.
This method is not used by Synth Look and Feel. Painting is handled by the paint(SynthContext,Graphics)
method.
paint
in class BasicTableUI
g
- the Graphics
object used for paintingc
- the component being paintedpaint(SynthContext,Graphics)
protected void paint(SynthContext context, Graphics g)
Paints the specified component.
context
- context for the component being paintedg
- the Graphics
object used for paintingupdate(Graphics,JComponent)
public void propertyChange(PropertyChangeEvent event)
This method gets called when a bound property is changed.
propertyChange
in interface PropertyChangeListener
event
- A PropertyChangeEvent object describing the event source and the property that has changed.
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