public interface UndoableEdit
An UndoableEdit
represents an edit. The edit may be undone, or if already undone the edit may be redone.
UndoableEdit
is designed to be used with the UndoManager
. As UndoableEdit
s are generated by an UndoableEditListener
they are typically added to the UndoManager
. When an UndoableEdit
is added to an UndoManager
the following occurs (assuming end
has not been called on the UndoManager
):
UndoManager
contains edits it will call addEdit
on the current edit passing in the new edit as the argument. If addEdit
returns true the new edit is assumed to have been incorporated into the current edit and the new edit will not be added to the list of current edits. Edits can use addEdit
as a way for smaller edits to be incorporated into a larger edit and treated as a single edit. addEdit
returns false replaceEdit
is called on the new edit with the current edit passed in as the argument. This is the inverse of addEdit
if the new edit returns true from replaceEdit
, the new edit replaces the current edit. UndoManager
makes use of isSignificant
to determine how many edits should be undone or redone. The UndoManager
will undo or redo all insignificant edits (isSignificant
returns false) between the current edit and the last or next significant edit. addEdit
and replaceEdit
can be used to treat multiple edits as a single edit, returning false from isSignificant
allows for treating can be used to have many smaller edits undone or redone at once. Similar functionality can also be done using the addEdit
method.void undo() throws CannotUndoException
Undo the edit.
CannotUndoException
- if this edit can not be undoneboolean canUndo()
Returns true if this edit may be undone.
void redo() throws CannotRedoException
Re-applies the edit.
CannotRedoException
- if this edit can not be redoneboolean canRedo()
Returns true if this edit may be redone.
void die()
Informs the edit that it should no longer be used. Once an UndoableEdit
has been marked as dead it can no longer be undone or redone.
This is a useful hook for cleaning up state no longer needed once undoing or redoing is impossible--for example, deleting file resources used by objects that can no longer be undeleted. UndoManager
calls this before it dequeues edits.
Note that this is a one-way operation. There is no "un-die" method.
CompoundEdit.die()
boolean addEdit(UndoableEdit anEdit)
Adds an UndoableEdit
to this UndoableEdit
. This method can be used to coalesce smaller edits into a larger compound edit. For example, text editors typically allow undo operations to apply to words or sentences. The text editor may choose to generate edits on each key event, but allow those edits to be coalesced into a more user-friendly unit, such as a word. In this case, the UndoableEdit
would override addEdit
to return true when the edits may be coalesced.
A return value of true indicates anEdit
was incorporated into this edit. A return value of false indicates anEdit
may not be incorporated into this edit.
Typically the receiver is already in the queue of a UndoManager
(or other UndoableEditListener
), and is being given a chance to incorporate anEdit
rather than letting it be added to the queue in turn.
If true is returned, from now on anEdit
must return false from canUndo
and canRedo
, and must throw the appropriate exception on undo
or redo
.
anEdit
- the edit to be addedanEdit
may be incorporated into this editboolean replaceEdit(UndoableEdit anEdit)
Returns true if this UndoableEdit
should replace anEdit
. This method is used by CompoundEdit
and the UndoManager
; it is called if anEdit
could not be added to the current edit (addEdit
returns false).
This method provides a way for an edit to replace an existing edit.
This message is the opposite of addEdit--anEdit has typically already been queued in an UndoManager
(or other UndoableEditListener), and the receiver is being given a chance to take its place.
If true is returned, from now on anEdit must return false from canUndo() and canRedo(), and must throw the appropriate exception on undo() or redo().
anEdit
- the edit that replaces the current editanEdit
boolean isSignificant()
Returns true if this edit is considered significant. A significant edit is typically an edit that should be presented to the user, perhaps on a menu item or tooltip. The UndoManager
will undo, or redo, all insignificant edits to the next significant edit.
String getPresentationName()
Returns a localized, human-readable description of this edit, suitable for use in a change log, for example.
String getUndoPresentationName()
Returns a localized, human-readable description of the undoable form of this edit, suitable for use as an Undo menu item, for example. This is typically derived from getPresentationName
.
String getRedoPresentationName()
Returns a localized, human-readable description of the redoable form of this edit, suitable for use as a Redo menu item, for example. This is typically derived from getPresentationName
.
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