The maskUnits
attribute indicates which coordinate system to use for the geometry properties of the <mask>
element.
Only one element is using this attribute: <mask>
<svg viewBox="0 0 100 100" xmlns="http://www.w3.org/2000/svg"> <mask id="myMask1" maskUnits="userSpaceOnUse" x="20%" y="20%" width="60%" height="60%"> <rect fill="black" x="0" y="0" width="100%" height="100%" /> <circle fill="white" cx="50" cy="50" r="35" /> </mask> <mask id="myMask2" maskUnits="objectBoundingBox" x="20%" y="20%" width="60%" height="60%"> <rect fill="black" x="0" y="0" width="100%" height="100%" /> <circle fill="white" cx="50" cy="50" r="35" /> </mask> <!-- Some reference rect to materialized the mask --> <rect id="r1" x="0" y="0" width="45" height="45" /> <rect id="r2" x="0" y="55" width="45" height="45" /> <rect id="r3" x="55" y="55" width="45" height="45" /> <rect id="r4" x="55" y="0" width="45" height="45" /> <!-- The first 3 rect are masked with useSpaceOnUse units --> <use mask="url(#myMask1)" xlink:href="#r1" fill="red" /> <use mask="url(#myMask1)" xlink:href="#r2" fill="red" /> <use mask="url(#myMask1)" xlink:href="#r3" fill="red" /> <!-- The last rect is masked with objectBoundingBox units --> <use mask="url(#myMask2)" xlink:href="#r4" fill="red" /> </svg>
For <mask>
, maskUnits
defines the coordinate system in use for the geometry attributes (x
, y
, width
and height
) of the element.
Value |
userSpaceOnUse | objectBoundingBox
|
---|---|
Default value | userSpaceOnUse |
Animatable | Yes |
<mask>
were bound to a "0 0 1 1
" viewbox
.Specification | Status | Comment |
---|---|---|
CSS Masking Module Level 1 The definition of 'maskUnits' in that specification. | Candidate Recommendation | |
Scalable Vector Graphics (SVG) 1.1 (Second Edition) The definition of 'maskUnits' in that specification. | Recommendation | Initial definition |
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https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute/maskUnits