This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The WebGL2RenderingContext.copyTexSubImage3D()
method of the WebGL API copies pixels from the current WebGLFramebuffer
into an existing 3D texture sub-image.
void gl.copyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height);
target
GLenum
specifying the binding point (target) of the active texture. Possible values: gl.TEXTURE_3D
: A three-dimensional texture.gl.TEXTURE_2D_ARRAY
: A two-dimensional array texture.level
GLint
specifying the level of detail. Level 0 is the base image level and level n is the nth mipmap reduction level.xoffset
GLint
specifying the x offset within the texture image.yoffset
GLint
specifying the y offset within the texture image.zoffset
GLint
specifying the z offset within the texture image.x
GLint
specifying the x coordinate of the lower left corner where to start copying.y
GLint
specifying the y coordinate of the lower left corner where to start copying.width
GLsizei
specifying the width of the texture.height
GLsizei
specifying the height of the texture.None.
gl.copyTexSubImage3D(gl.TEXTURE_3D, 0, 0, 0, 0, 0, 0, 16, 16);
Specification | Status | Comment |
---|---|---|
WebGL 2.0 The definition of 'copyTexSubImage3D' in that specification. | Editor's Draft | Initial definition. |
OpenGL ES 3.0 The definition of 'glCopyTexSubImage3D' in that specification. | Standard | Man page of the (similar) OpenGL API. |
Desktop | ||||||
---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | |
Basic support | 56 | No | 51 | No | 43 | No |
Mobile | |||||||
---|---|---|---|---|---|---|---|
Android webview | Chrome for Android | Edge Mobile | Firefox for Android | Opera for Android | iOS Safari | Samsung Internet | |
Basic support | 58 | 58 | No | 51 | 43 | No | 7.0 |
WebGLRenderingContext.copyTexImage2D()
WebGLRenderingContext.texImage2D()
WebGLRenderingContext.texSubImage2D()
WebGLRenderingContext.compressedTexImage2D()
© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/copyTexSubImage3D